You are one with the forest and it speaks to you. Over time you have learned the skill of using trees as a type of transportation. Darkvision. An half-dryad's height is around 5 feet give or take half a foot, and weigh anything from 90 to 230 pounds. Your Charisma, Intelligence, and Wisdom scores increase by 1. The dryad targets one humanoid or beast that she can see within 30 feet of her. fontbones, will-o-the-wisp) or treat nature badly. Leaves and flowers from their mother's root tree occasionally grow within a half-dryad's hair, for some it is mixed in among the strands of hair, for others it spreads to become foliage, their hair closely resembling a mass of verdant vines. Dryads typically take on names from either the Sylvan or Elven languages, or perhaps mashing up a name from both languages. Dryads are roughly 5 feet tall, and have orange, green, or yellowish-green skin, covered with leaves. Ability Score Increase. D is for Dryad, creep softly to see. They are on very good terms with plant-based races, such as the Eadina and Vinespawn. You can't discern color in darkness, only shades of gray.Mask of the Wild. You have limited command of the wilds you are connected to. In some cases, you will see that some Dryads have both hair and eyes that change with the seasons. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist and other natural phenomena.Nature Magic. Your base walking speed is 30 feet. You can speak, read, and write Common, and Sylvan. Half-dryad's tend to embrace the "laws" of nature over the laws of man and favor true neutrality.Size. Your size is Medium.Tree Stride. If she hears you or sees you, she'll turn into a tree. Ability Score Increase. You gain proficiency in the Nature skill.Languages. Blackbando's Homebrew Wiki is a FANDOM Games Community. By most standards they appear to be a child of normal birth. When a half-dryad has a home inside of a city's walls their residence is obvious from the explosion of foliage they have growing. Half-dryads more closely resemble their paternal race than their mother's. Dryads come in many sizes, ranging from a little under 6 feet to almost 14 feet tall. Traits Innate Spellcasting: The dryad's innate spellcasting ability is Charisma (spell save DC 14). Although most dryads prefer to stay away from towns and cities they thrive with each other in the forest. They have a fierce dislike, or even hatred, towards those who reject nature, such as the dead coming back to life (e.g. You cannot recover these levels of exhaustion by long resting.Languages. Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target.Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh. Both trees must be large or bigger. They are on very good terms with plant-based races, such as the Eadina and Vinespawn. Eternal protectors of nature, Dryads make excellent spellcasters, druids and rogues, due to their natural abilities. Races in DnD 5e are supposed to be a small thing, with a mixed bag of flavorful abilities to spice up the choice of one's class. Darkvision. You can communicate simple messages to beasts and plants, and can understand simple concepts and feelings that they convey back to you. But the half-dryad's fey heritage always shows in one obvious detail, their hair. Wisdom is your spellcasting ability for these spells.Speak with Beasts and Plants. Speed. I try to work the colors green and brown in all handiwork I do. Isn't that right Mom?". The majority of what is known about these amazing creatures is that they prefer to stay in the woods where they can observe nature and be at peace. Tree Stride. The Dryad's happily go day to day talking with other Dryads and Fey Folk. I have an uncanny knack for knowing precisely how corrupt the world is. A guardian dryad resting in the forest while examining the wildlife. Ability Score Increase. Your size is Medium.Speed. Half-dryads usually live on the fringes of society, their connection to their mother's fey heritage makes them more comfortable in places where things grow, cities tend to feel oppressive and unnatural. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. I despise those who hate nature, and will slap and lecture them at any moment. fontbones, will-o-the-wisp) or treat nature badly. Dryads don't have a real society, instead living amongst groups who are near the trees, such as elves, and dislike those who would try to destroy nature, such as orcs. Being a plant-based life form, you create your food through photosynthesis, being in bright sunlight will regenerate hit points equal to your proficiency bonus at the end of each hour you spend this way, likewise, if you aren't in sunlight for a number of days equal to your proficiency bonus + your Constitution modifier you will start to decay, taking one level exhaustion at the end of each long rest until you do so. Design Note: This subrace uses the Large Player Characters and Oversized variant rules. You can use the Dryad Quirks table to determine a personality quirk for a dryad character or to inspire how your character might act. Speak with Beasts and Plants. I sometimes spy on people from the trees. Given that your physiology is primarily composed of plant matter, you are vulnerable to fire damage.Photosynthesis. The Dryad, as it appears in 5e's monster manual. You have advantage on Stealth checks made to hide amongst foliage, trees and other plant life.Plant. Some Dryads that deal with druids folk know Druidic themselves.Subrace. Half-dryads more closely resemble their paternal race than their mother's. Dryads are on good relations with most races that are considered 'animal-like', such as Crovics, Lizardfolk, and Vincuin. I can't stand to see dead plant life of any kind. Your creature type is both fey and humanoid. When you reach 5th level, you can also cast the locate animals or plants spell once and need to finish a long rest before you can cast it again. You can speak, read, and write Common and Sylvan. They mature at 35 years old, and can live for hundreds of years. Leaves and flowers from their mother's root tree occasionally grow within a half-dryad's hair, for some it is mixe…

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